Short and sweet. A simple 3D model of stomach with gastric ulcer sculpted and painted in Zbrush, which I just used for the first time. Although I was able to get used to the sculpting in ZBrush, it was definitely a struggle to get used to painting with it. And even though I was warned, I learned the hard way how unfriendly the UI for Zbrush is, especially for a first time use and coming directly from Mudbox.
Future Plans: find out an effective way to cut a straight edge in Zbrush and fix the whole “someone took a bite out of my stomach” vibe.
Tah dah! First of two major final assignments completed. This is a conceptual 3d render in 3d Studio Max and composited (heavily) in Photoshop, of gliadin (the toxin part of gluten) causing irritation to the villi of the small intestine in Celiac Disease.
I thought today would be a good day to finally expose some of the introductory modelling I’m doing in my Computer Visualization class. All of these are modeled in 3D Studio Max, and rendered without any textures or special lighting (so far).